Returns the maximum payload score seen, else 1 if there are no payloads on the doc.
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Public Member Functions |
| virtual | ~MaxPayloadFunction () |
| virtual String | getClassName () |
boost::shared_ptr
< MaxPayloadFunction > | shared_from_this () |
| virtual double | currentScore (int32_t docId, const String &field, int32_t start, int32_t end, int32_t numPayloadsSeen, double currentScore, double currentPayloadScore) |
| | Calculate the score up to this point for this doc and field.
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| virtual double | docScore (int32_t docId, const String &field, int32_t numPayloadsSeen, double payloadScore) |
| | Calculate the final score for all the payloads seen so far for this doc/field.
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| virtual int32_t | hashCode () |
| | Return hash code for this object.
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| virtual bool | equals (const LuceneObjectPtr &other) |
| | Return whether two objects are equal.
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| virtual | ~PayloadFunction () |
| virtual | ~LuceneObject () |
| virtual void | initialize () |
| | Called directly after instantiation to create objects that depend on this object being fully constructed.
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| virtual LuceneObjectPtr | clone (const LuceneObjectPtr &other=LuceneObjectPtr()) |
| | Return clone of this object.
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| virtual int32_t | compareTo (const LuceneObjectPtr &other) |
| | Compare two objects.
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| virtual String | toString () |
| | Returns a string representation of the object.
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| virtual | ~LuceneSync () |
| virtual SynchronizePtr | getSync () |
| | Return this object synchronize lock.
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| virtual LuceneSignalPtr | getSignal () |
| | Return this object signal.
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| virtual void | lock (int32_t timeout=0) |
| | Lock this object using an optional timeout.
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| virtual void | unlock () |
| | Unlock this object.
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| virtual bool | holdsLock () |
| | Returns true if this object is currently locked by current thread.
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| virtual void | wait (int32_t timeout=0) |
| | Wait for signal using an optional timeout.
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| virtual void | notifyAll () |
| | Notify all threads waiting for signal.
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Returns the maximum payload score seen, else 1 if there are no payloads on the doc.
Is thread safe and completely reusable.